For investors

A new category at the intersection of AI, movement & education.

PlayNect is building the operating system for physical learning — recurring software revenue, hardware moat, and globally scalable demand.

Global PlayNect network
$340B
Global EdTech TAM
$78B
Active learning SAM
$6.2B
Initial SOM
40%+
Target gross margin

Massive market

Active learning is the fastest-growing segment of EdTech.

Vertical stack

Hardware + software + curriculum lock-in.

Global demand

International schools and therapy networks across 5 continents.

Defensible moat

Proprietary inference engine and inclusion library.

Revenue streams

Hardware. Subscription. Content.

Hardware unit
Edge AI silicon
01

Hardware

Sensor + projector packages, installed and serviced.

02

SaaS subscription

Per-room recurring license — the OS for the playground.

03

Content marketplace

Curated activity packs, pro therapy bundles, partner content.

Roadmap

Five-year expansion plan.

2025
Platform launch

MENA + India K-12 and special-needs networks.

2026
Scale

1000+ rooms live. Series B.

2027
Expand

EU + SEA, marketplace launch.

2028
Ecosystem

Open developer SDK.

2029
Global

Default infrastructure for active learning.

Request the deck.

A short, high-signal conversation with the founders.